The count
Live coverage · Rust server
TEST SERVER
Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #14,865, the top 67% of all ranked servers.
- The current map has been up 24d 19h, since Sunday 4 October, 17:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,865 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 17:14 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 08:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:25 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 14:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 7.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 11:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 16:39 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 6.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 18:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at TEST SERVER?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.
On what timetable does TEST SERVER wipe?
Wipes on TEST SERVER come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 24 days 19 hours.
Lists and tags
Which Rust Live Stats filters and lists does TEST SERVER show up in?
On Rust Live Stats, TEST SERVER is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for TEST SERVER signify?
These are the tags TEST SERVER makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TEST SERVER?
Last seen 20 days 15 hours ago, TEST SERVER is offline right now.
Where does TEST SERVER sit in the server rankings?
Player hours over seven days put TEST SERVER at #14,865, in the top 67% of all ranked servers.
Settings and map
What settings and rules does TEST SERVER run?
Nothing in the name of TEST SERVER states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on TEST SERVER?
A procedural map, generated by the game, runs on TEST SERVER.
About the server
Which region is TEST SERVER hosted in?
Nothing on TEST SERVER states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 82.67.108.110:28025.
What Rust version is TEST SERVER on?
Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.
Does TEST SERVER stay online, and is it up right now?
At the time of this update, TEST SERVER is down, last seen 20 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to TEST SERVER?
Enter client.connect 82.67.108.110:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.