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64,904 players on Rust servers right now 11,832 servers online 3,595 with players on 136 fresh wipes in the last three hours Local Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Server

Offline Local Rust Server is not on the server list right now. The figures below are from when it was last seen, 1h ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,773, the top 58% of all ranked servers.
  • The current map has been up 1d 0h, since Monday 26 October, 21:30 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak 1
#12,773ranktop 58%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Rust Server

Players

AveragePeakWipe
00.250.50.75118:0023:0005:0010:0016:0021:00Wiped Mon 26 Oct, 18:48 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,773 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
91 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
104 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
90 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
29 / 1000

Quick answers

from the figures on this page

Wiping

How often does Local Rust Server wipe, and at what times?

Local Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 hours.

Tags and categories

Where does Local Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Local Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

What meaning do the tags on Local Rust Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Local Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Local Rust Server right now?

Local Rust Server reads offline at the moment; the last sighting was 1 hours ago. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 20:00 UTC, at 1 players on average.

What position does Local Rust Server hold among Rust servers?

Player hours over seven days put Local Rust Server at #12,773, in the top 58% of all ranked servers.

Map and rules

What settings and rules does Local Rust Server run?

The name Local Rust Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Can you tell me the map for Local Rust Server?

A procedural map, generated by the game, runs on Local Rust Server.

About the server

Where does Local Rust Server sit geographically?

No region is published by Local Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 82.76.92.107:28015.

What Rust version is Local Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Local Rust Server up now, and how steady is its uptime?

At the time of this update, Local Rust Server is down, last seen 1 hours ago. The first sighting by Rust Live Stats was on 26 October 2026.

How to join

What steps connect you to Local Rust Server?

Enter client.connect 82.76.92.107:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.