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31,247 players on Rust servers right now 11,636 servers online 2,768 with players on 72 fresh wipes in the last three hours Local RaidLab (flat, public build): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local RaidLab (flat, public build)

Offline Local RaidLab (flat, public build) is not on the server list right now. The figures below are from when it was last seen, 21h ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,351, the top 69% of all ranked servers.
  • The current map has been up 10d 0h, since Monday 19 October, 04:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,351ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local RaidLab (flat, public build)

Players

AveragePeak
0123415:0018:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,351 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
44 / 999
115 / 999
62 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
7 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
10 / 100

Quick answers

from the figures on this page

Wipe days

On what timetable does Local RaidLab (flat, public build) wipe?

Local RaidLab (flat, public build)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 10 days.

Tags and categories

Where does Local RaidLab (flat, public build) appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local RaidLab (flat, public build) fits: Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Local RaidLab (flat, public build) carry?

These are the tags Local RaidLab (flat, public build) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Local RaidLab (flat, public build) at the moment?

Local RaidLab (flat, public build) reads offline at the moment; the last sighting was 21 hours ago. The seven-day average for this server is 0 players.

Where does Local RaidLab (flat, public build) sit in the server rankings?

Ranked by seven-day player hours, Local RaidLab (flat, public build) is #15,351, placing it in the top 69% of ranked servers.

Rules and settings

What rules does Local RaidLab (flat, public build) enforce, and which settings does it use?

The name Local RaidLab (flat, public build) carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Which region is Local RaidLab (flat, public build) hosted in?

No region is published by Local RaidLab (flat, public build). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 83.186.250.106:28025.

What version of Rust is running on Local RaidLab (flat, public build)?

Rust network protocol 2635 and build 168909 on Linux is what Local RaidLab (flat, public build) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local RaidLab (flat, public build) stay online, and is it up right now?

As of now, Local RaidLab (flat, public build) is offline; the last sighting was 21 hours ago. It was online for 55 of 120 hours in the last 5 full days, or 46% of the time. Rust Live Stats has tracked it since 23 October 2026.

Connecting

What steps connect you to Local RaidLab (flat, public build)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.186.250.106:28025.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.