The count
Live coverage · Rust server
Local stability test (flat)
Offline Local stability test (flat) is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 0 players.
- It ranks #12,863, the top 60% of all ranked servers.
- The current map has been up 61d 8h, since Thursday 27 August, 10:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local stability test (flat)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,863 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Local stability test (flat) wipe?
The record holds too few of Local stability test (flat)'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 61 days 8 hours.
Lists and tags
Where does Local stability test (flat) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Local stability test (flat) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Local stability test (flat) carry?
These are the tags Local stability test (flat) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Local stability test (flat) right now?
Last seen 12 days 2 hours ago, Local stability test (flat) is offline right now.
How does Local stability test (flat) compare with other Rust servers in the rankings?
On player hours for the past seven days, Local stability test (flat) sits at #12,863, inside the top 60% of ranked servers.
Map and rules
What settings and rules does Local stability test (flat) run?
Nothing in the name of Local stability test (flat) states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
About the server
Where does Local stability test (flat) sit geographically?
No region is published by Local stability test (flat). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 83.190.130.89:28015.
What Rust version is Local stability test (flat) on?
Rust network protocol 2632 and build 161125 on Windows is what Local stability test (flat) runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Local stability test (flat) up now, and how steady is its uptime?
Local stability test (flat) is currently offline, with its last appearance 12 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Local stability test (flat)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.190.130.89:28015.