Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
93,731 players on Rust servers right now 11,890 servers online 4,066 with players on 173 fresh wipes in the last three hours Local stability test (flat): 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local stability test (flat)

Offline Local stability test (flat) is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,863, the top 60% of all ranked servers.
  • The current map has been up 61d 8h, since Thursday 27 August, 10:28 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#12,863ranktop 60%
61d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local stability test (flat)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
209 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
188 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
180 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does Local stability test (flat) wipe?

The record holds too few of Local stability test (flat)'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 61 days 8 hours.

Lists and tags

Where does Local stability test (flat) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Local stability test (flat) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Local stability test (flat) carry?

These are the tags Local stability test (flat) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Local stability test (flat) right now?

Last seen 12 days 2 hours ago, Local stability test (flat) is offline right now.

How does Local stability test (flat) compare with other Rust servers in the rankings?

On player hours for the past seven days, Local stability test (flat) sits at #12,863, inside the top 60% of ranked servers.

Map and rules

What settings and rules does Local stability test (flat) run?

Nothing in the name of Local stability test (flat) states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

About the server

Where does Local stability test (flat) sit geographically?

No region is published by Local stability test (flat). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 83.190.130.89:28015.

What Rust version is Local stability test (flat) on?

Rust network protocol 2632 and build 161125 on Windows is what Local stability test (flat) runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Local stability test (flat) up now, and how steady is its uptime?

Local stability test (flat) is currently offline, with its last appearance 12 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Local stability test (flat)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.190.130.89:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2632
Protocol The server runs protocol 2632, so match that version to join.
cs161125
Build This server runs game build 161125.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.