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65,961 players on Rust servers right now 11,791 servers online 3,606 with players on 126 fresh wipes in the last three hours Local RaidLab (flat, public build): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local RaidLab (flat, public build)

Offline Local RaidLab (flat, public build) is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 9d 17h, since Monday 19 October, 04:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,339ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local RaidLab (flat, public build)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
207 / 999
172 / 999
37 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
33 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
19 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Local RaidLab (flat, public build)?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does Local RaidLab (flat, public build) wipe?

The record holds too few of Local RaidLab (flat, public build)'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days 17 hours.

Lists and tags

Where does Local RaidLab (flat, public build) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Local RaidLab (flat, public build) are Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Local RaidLab (flat, public build)?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Local RaidLab (flat, public build) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Local RaidLab (flat, public build)?

Last seen 5 days 9 hours ago, Local RaidLab (flat, public build) is offline right now. Averaged over seven days: 0 players.

What position does Local RaidLab (flat, public build) hold among Rust servers?

On player hours for the past seven days, Local RaidLab (flat, public build) sits at #15,339, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does Local RaidLab (flat, public build) run?

No gather rate appears in the name Local RaidLab (flat, public build). No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server details

Which region is Local RaidLab (flat, public build) hosted in?

No region is published by Local RaidLab (flat, public build). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 83.190.130.89:28025 is its address.

What Rust version is Local RaidLab (flat, public build) on?

The setup on Local RaidLab (flat, public build) is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local RaidLab (flat, public build) stay online, and is it up right now?

Local RaidLab (flat, public build) is currently offline, with its last appearance 5 days 9 hours ago. 24 of 168 hours were online in the last 7 full days, giving 14% uptime. Rust Live Stats has tracked it since 4 October 2026.

Connecting

How do you get onto Local RaidLab (flat, public build)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.190.130.89:28025.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.