The count
Live coverage · Rust server
Local RaidLab (flat, public build)
Offline Local RaidLab (flat, public build) is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 9d 17h, since Monday 19 October, 04:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local RaidLab (flat, public build)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 19 October 2026, 04:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 18 October 2026, 15:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Local RaidLab (flat, public build)?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does Local RaidLab (flat, public build) wipe?
The record holds too few of Local RaidLab (flat, public build)'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days 17 hours.
Lists and tags
Where does Local RaidLab (flat, public build) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Local RaidLab (flat, public build) are Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Local RaidLab (flat, public build)?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Local RaidLab (flat, public build) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Local RaidLab (flat, public build)?
Last seen 5 days 9 hours ago, Local RaidLab (flat, public build) is offline right now. Averaged over seven days: 0 players.
What position does Local RaidLab (flat, public build) hold among Rust servers?
On player hours for the past seven days, Local RaidLab (flat, public build) sits at #15,339, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does Local RaidLab (flat, public build) run?
No gather rate appears in the name Local RaidLab (flat, public build). No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Server details
Which region is Local RaidLab (flat, public build) hosted in?
No region is published by Local RaidLab (flat, public build). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 83.190.130.89:28025 is its address.
What Rust version is Local RaidLab (flat, public build) on?
The setup on Local RaidLab (flat, public build) is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Local RaidLab (flat, public build) stay online, and is it up right now?
Local RaidLab (flat, public build) is currently offline, with its last appearance 5 days 9 hours ago. 24 of 168 hours were online in the last 7 full days, giving 14% uptime. Rust Live Stats has tracked it since 4 October 2026.
Connecting
How do you get onto Local RaidLab (flat, public build)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.190.130.89:28025.