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47,661 players on Rust servers right now 11,718 servers online 3,204 with players on 101 fresh wipes in the last three hours Map Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Map Test Server

Offline Map Test Server is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,924, the top 71% of all ranked servers.
  • The current map has been up 30d 14h, since Monday 28 September, 10:02 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,924ranktop 71%
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Map Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,924 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does Map Test Server wipe, and at what times?

The record holds too few of Map Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 30 days 14 hours.

Tags and filters

Where does Map Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Map Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Map Test Server carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Map Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Map Test Server at the moment?

Last seen 30 days 2 hours ago, Map Test Server is offline right now.

Where does Map Test Server sit in the server rankings?

Player hours over seven days put Map Test Server at #16,924, in the top 71% of all ranked servers.

Settings and map

What rules does Map Test Server enforce, and which settings does it use?

Nothing in the name of Map Test Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Map Test Server?

A procedural map of 4,000 with seed 1337, generated by the game, runs on Map Test Server. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server facts

Which region is Map Test Server hosted in?

There is no region from Map Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 83.222.8.138:28015.

What version of Rust is running on Map Test Server?

Rust network protocol 2633 and build 165217 on Linux is what Map Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Map Test Server up now, and how steady is its uptime?

As of now, Map Test Server is offline; the last sighting was 30 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 28 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Map Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.222.8.138:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.