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73,470 players on Rust servers right now 11,849 servers online 3,705 with players on 219 fresh wipes in the last three hours Oxide Self-Built Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Oxide Self-Built Test

Offline Oxide Self-Built Test is not on the server list right now. The figures below are from when it was last seen, 43d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,468.
  • The current map has been up 43d 10h, since Wednesday 16 September, 03:34 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,468rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Oxide Self-Built Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,468 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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265 / 700

Quick answers

from the figures on this page

Wipe days

When does Oxide Self-Built Test wipe?

Too few wipes are recorded for Oxide Self-Built Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 43 days 10 hours have passed since this world was generated.

Tags and filters

Where does Oxide Self-Built Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Oxide Self-Built Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Oxide Self-Built Test?

These are the tags Oxide Self-Built Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Oxide Self-Built Test?

Oxide Self-Built Test is not online at the moment, having last been seen 43 days 9 hours ago.

What position does Oxide Self-Built Test hold among Rust servers?

Ranked by seven-day player hours, Oxide Self-Built Test is #15,468, placing it in the top – of ranked servers.

Rules and settings

What rules does Oxide Self-Built Test enforce, and which settings does it use?

The name Oxide Self-Built Test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Oxide Self-Built Test?

A procedural map, generated by the game, runs on Oxide Self-Built Test.

Server facts

Where does Oxide Self-Built Test sit geographically?

Nothing on Oxide Self-Built Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 83.228.144.230:28015.

What version of Rust is running on Oxide Self-Built Test?

Oxide Self-Built Test operates on Linux with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Oxide Self-Built Test stay online, and is it up right now?

Oxide Self-Built Test is currently offline, with its last appearance 43 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Oxide Self-Built Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.228.144.230:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.