The count
Live coverage · Rust server
Oxide Self-Built Test
Offline Oxide Self-Built Test is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,468.
- The current map has been up 43d 10h, since Wednesday 16 September, 03:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Oxide Self-Built Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,468 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Oxide Self-Built Test wipe?
Too few wipes are recorded for Oxide Self-Built Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 43 days 10 hours have passed since this world was generated.
Tags and filters
Where does Oxide Self-Built Test appear in Rust Live Stats lists and filters?
On Rust Live Stats, Oxide Self-Built Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Self-Built Test?
These are the tags Oxide Self-Built Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Oxide Self-Built Test?
Oxide Self-Built Test is not online at the moment, having last been seen 43 days 9 hours ago.
What position does Oxide Self-Built Test hold among Rust servers?
Ranked by seven-day player hours, Oxide Self-Built Test is #15,468, placing it in the top – of ranked servers.
Rules and settings
What rules does Oxide Self-Built Test enforce, and which settings does it use?
The name Oxide Self-Built Test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Oxide Self-Built Test?
A procedural map, generated by the game, runs on Oxide Self-Built Test.
Server facts
Where does Oxide Self-Built Test sit geographically?
Nothing on Oxide Self-Built Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 83.228.144.230:28015.
What version of Rust is running on Oxide Self-Built Test?
Oxide Self-Built Test operates on Linux with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Oxide Self-Built Test stay online, and is it up right now?
Oxide Self-Built Test is currently offline, with its last appearance 43 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Oxide Self-Built Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.228.144.230:28015.