Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
63,543 players on Rust servers right now 11,789 servers online 3,532 with players on 121 fresh wipes in the last three hours Forkes Testserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Forkes Testserver

Offline Forkes Testserver is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,723, the top 48% of all ranked servers.
  • The current map has been up 14d 10h, since Wednesday 14 October, 11:52 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
17-day averagepeak 1
#10,723ranktop 48%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Forkes Testserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,723 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000

Quick answers

from the figures on this page

Wipe days

When does Forkes Testserver wipe?

Forkes Testserver's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 14 days 10 hours.

Tags and categories

Which Rust Live Stats filters and lists does Forkes Testserver show up in?

These are the Rust Live Stats lists Forkes Testserver fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Forkes Testserver?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which Forkes Testserver publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Forkes Testserver at the moment?

Forkes Testserver reads offline at the moment; the last sighting was 3 days 5 hours ago. Peak over the past week: 1. Average: 1 players.

Where does Forkes Testserver sit in the server rankings?

Player hours over seven days put Forkes Testserver at #10,723, in the top 48% of all ranked servers.

Map and rules

Which settings and rules are in force on Forkes Testserver?

Nothing in the name of Forkes Testserver states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Forkes Testserver?

A procedural map, generated by the game, runs on Forkes Testserver.

Server details

What location is Forkes Testserver in?

Nothing on Forkes Testserver states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 84.134.48.114:28015.

What version of Rust is running on Forkes Testserver?

The setup on Forkes Testserver is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Forkes Testserver, and is it online at the moment?

As of now, Forkes Testserver is offline; the last sighting was 3 days 5 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Forkes Testserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 84.134.48.114:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in the vanilla style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.