The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,233, the top 58% of all ranked servers.
- The current map has been up 37d 10h, since Sunday 20 September, 08:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,233 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 20 September 2026, 08:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
How often does Test wipe, and at what times?
Too few wipes are recorded for Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 10 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Test show up in?
On Rust Live Stats, Test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Test right now?
Test reads offline at the moment; the last sighting was 35 days 21 hours ago.
Where does Test sit in the server rankings?
Ranked by seven-day player hours, Test is #13,233, placing it in the top 58% of ranked servers.
Settings and map
What rules does Test enforce, and which settings does it use?
Nothing in the name of Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
What location is Test in?
Nothing on Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 84.166.193.123:28015 is its address.
What version of Rust is running on Test?
The setup on Test is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Test stay online, and is it up right now?
As of now, Test is offline; the last sighting was 35 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 September 2026.
How to join
What steps connect you to Test?
Enter client.connect 84.166.193.123:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.