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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 98 fresh wipes in the last three hours Operational Control Center: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Operational Control Center

Offline Operational Control Center is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 3 players are on at the last check, 33% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,463, the top 43% of all ranked servers.
  • The current map has been up 5d 6h, since Friday 23 October, 11:57 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 3 players

1/ 3players now 33% full
07-day averagepeak 1
#9,463ranktop 43%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Operational Control Center

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,463 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Operational Control Center?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Operational Control Center wipe?

Too few wipes are recorded for Operational Control Center to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 6 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Operational Control Center show up in?

These are the Rust Live Stats lists Operational Control Center fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Operational Control Center signify?

These are the tags Operational Control Center makes public: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Operational Control Center right now?

Operational Control Center is not online at the moment, having last been seen 4 days ago. Averaged across seven days, 0 players; the peak was 1.

How does Operational Control Center compare with other Rust servers in the rankings?

Player hours over seven days put Operational Control Center at #9,463, in the top 43% of all ranked servers.

Settings and map

What settings and rules does Operational Control Center run?

Nothing in the name of Operational Control Center states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

What location is Operational Control Center in?

Nothing on Operational Control Center states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 84.174.76.43:28025.

What Rust version is Operational Control Center on?

Operational Control Center operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Operational Control Center up now, and how steady is its uptime?

Operational Control Center is currently offline, with its last appearance 4 days ago. It was online for 6 of 96 hours in the last 4 full days, or 6% of the time. Rust Live Stats has tracked it since 23 October 2026.

Connecting

What is the way to connect to Operational Control Center?

Enter client.connect 84.174.76.43:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.