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32,508 players on Rust servers right now 11,637 servers online 2,805 with players on 70 fresh wipes in the last three hours TEST Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST Server

Offline TEST Server is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 1 of 150 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,632, the top 62% of all ranked servers.
  • The current map has been up 21d 15h, since Wednesday 7 October, 12:57 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 150 players

1/ 150players now 1% full
07-day averagepeak –
#13,632ranktop 62%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,632 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep9 Oct12 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on TEST Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

When does TEST Server wipe?

Too few wipes are recorded for TEST Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 15 hours.

Tags and filters

Where does TEST Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TEST Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on TEST Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which TEST Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is TEST Server at the moment?

TEST Server reads offline at the moment; the last sighting was 20 days 11 hours ago.

Where does TEST Server sit in the server rankings?

Player hours over seven days put TEST Server at #13,632, in the top 62% of all ranked servers.

Settings and map

What settings and rules does TEST Server run?

Nothing in the name of TEST Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server details

Which region is TEST Server hosted in?

Nothing on TEST Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 84.32.176.94:28015 is its address.

What version of Rust is running on TEST Server?

Rust network protocol 2634 and build 166586 on Windows is what TEST Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is TEST Server, and is it online at the moment?

TEST Server is currently offline, with its last appearance 20 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 22 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to TEST Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 84.32.176.94:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.