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48,164 players on Rust servers right now 11,658 servers online 3,140 with players on 112 fresh wipes in the last three hours Local Studio: 1 players on now Updated every five minutes

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Local Studio

Key points

  • 1 of 2 players are on now, 50% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,128, the top 41% of all ranked servers.
  • The current map has been up 9h, since Wednesday 28 October, 23:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 2 players

1/ 2players now 50% full
17-day averagepeak 1
#9,128ranktop 41%
9h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Local Studio

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0023:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,128 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Sun 25 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
7.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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24 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Local Studio?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 5.

On what timetable does Local Studio wipe?

No next wipe can be predicted for Local Studio, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 9 hours have passed since this world was generated.

Tags and filters

Where does Local Studio appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Studio fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What meaning do the tags on Local Studio carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local Studio publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Local Studio?

Local Studio is carrying 1 players at the moment, with 2 slots in total. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 14:00 UTC, averaging 1 players.

What position does Local Studio hold among Rust servers?

Player hours over seven days put Local Studio at #9,128, in the top 41% of all ranked servers.

Map and rules

Which settings and rules are in force on Local Studio?

No gather rate appears in the name Local Studio. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Can you tell me the map for Local Studio?

The map on Local Studio is procedural, made by the game itself.

About the server

What location is Local Studio in?

There is no region from Local Studio. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 84.32.215.94:28015.

What Rust version is Local Studio on?

The setup on Local Studio is Rust network protocol 2635 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local Studio stay online, and is it up right now?

Local Studio is up and running at this moment. It was online for 8 of 168 hours in the last 7 full days, or 5% of the time. Rust Live Stats has tracked it since 17 October 2026.

Connecting

How do you get onto Local Studio?

Enter client.connect 84.32.215.94:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.