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73,970 players on Rust servers right now 11,800 servers online 3,706 with players on 107 fresh wipes in the last three hours RustDev local test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev local test

Offline RustDev local test is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,972, the top 59% of all ranked servers.
  • The current map has been up 18d 7h, since Saturday 10 October, 13:53 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#12,972ranktop 59%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustDev local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,972 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
128 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
98 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Wiping

When does RustDev local test wipe?

The record holds too few of RustDev local test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 18 days 7 hours.

Tags and filters

Where does RustDev local test appear in Rust Live Stats lists and filters?

On Rust Live Stats, RustDev local test is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on RustDev local test carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which RustDev local test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is RustDev local test at the moment?

RustDev local test reads offline at the moment; the last sighting was 11 days 5 hours ago.

Where does RustDev local test sit in the server rankings?

Ranked by seven-day player hours, RustDev local test is #12,972, placing it in the top 59% of ranked servers.

Settings and map

What settings and rules does RustDev local test run?

The name RustDev local test carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is off.

Which map is in use on RustDev local test?

The map on RustDev local test is procedural, made by the game itself.

Server details

What location is RustDev local test in?

No region is published by RustDev local test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 84.65.217.165:28015 is its address.

What Rust version is RustDev local test on?

Rust network protocol 2634 and build 167398 on Windows is what RustDev local test runs. To join, your game must use the same protocol; Steam handles the update for you.

Is RustDev local test up now, and how steady is its uptime?

RustDev local test is currently offline, with its last appearance 11 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 10 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to RustDev local test?

Enter client.connect 84.65.217.165:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.