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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 98 fresh wipes in the last three hours Wizla's Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Wizla's Test Server

Offline Wizla's Test Server is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,876, the top 72% of all ranked servers.
  • The current map has been up 19d 19h, since Thursday 8 October, 23:14 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,876ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Wizla's Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,876 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
18 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
269 / 999
76 / 999
35 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
43 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Wizla's Test Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does Wizla's Test Server wipe?

Too few wipes are recorded for Wizla's Test Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 19 days 19 hours.

Tags and categories

Which Rust Live Stats filters and lists does Wizla's Test Server show up in?

The Rust Live Stats lists that include Wizla's Test Server are Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. Under the filters Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Wizla's Test Server signify?

These are the tags Wizla's Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Wizla's Test Server?

Wizla's Test Server reads offline at the moment; the last sighting was 19 days 17 hours ago.

Where does Wizla's Test Server sit in the server rankings?

Ranked by seven-day player hours, Wizla's Test Server is #15,876, placing it in the top 72% of ranked servers.

Settings and map

Which settings and rules are in force on Wizla's Test Server?

Nothing in the name of Wizla's Test Server states a gather rate. The default applies: 8 players to a group. build & creative applies here, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Server details

Which region is Wizla's Test Server hosted in?

There is no region from Wizla's Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 84.67.167.117:28015 is its address.

What version of Rust is running on Wizla's Test Server?

The setup on Wizla's Test Server is Rust network protocol 2634 and build 167231 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Wizla's Test Server stay online, and is it up right now?

At the time of this update, Wizla's Test Server is down, last seen 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 20 September 2026.

How to join

How do you get onto Wizla's Test Server?

Enter client.connect 84.67.167.117:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^c
Creative This is creative: a sandbox with no gathering, where you build freely.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.