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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 83 fresh wipes in the last three hours Gamed!de: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

Gamed!de

Key points

  • 1 of 60 players are on now, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #4,863, the top 22% of all ranked servers.
  • The current map has been up 26d 14h, since Friday 2 October, 04:26 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 60 players

1/ 60players now 2% full
07-day averagepeak 1
#4,863ranktop 22%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Gamed!de

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Gamed!de?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does Gamed!de wipe?

The record holds too few of Gamed!de's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 14 hours.

Tags and categories

Which Rust Live Stats filters and lists does Gamed!de show up in?

These are the Rust Live Stats lists Gamed!de fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Gamed!de signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Gamed!de publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Gamed!de right now?

Gamed!de is carrying 1 players at the moment, with 60 slots in total. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 12:00 UTC drew the most players, 1 on average.

How does Gamed!de compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Gamed!de is #4,863, placing it in the top 22% of ranked servers.

Map and rules

What rules does Gamed!de enforce, and which settings does it use?

The name Gamed!de carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Gamed!de?

Gamed!de runs a game-generated procedural map: size 6,000, seed 6738. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is Gamed!de hosted in?

No region is published by Gamed!de. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.114.155.253:28015.

How well does Gamed!de perform?

It never went below 30 server fps in the last 48 hours, averaging 30. It supported up to 204,970 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,989 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Gamed!de on?

Gamed!de operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Gamed!de stay online, and is it up right now?

At the time of this update, Gamed!de is live. About 10 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto Gamed!de?

Enter client.connect 85.114.155.253:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players Slots: 60.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.