The count
Live coverage · Rust server
Deep Sea Arena - MVP Local Test
Offline Deep Sea Arena - MVP Local Test is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #12,445, the top 56% of all ranked servers.
- The current map has been up 2d 6h, since Monday 26 October, 22:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Deep Sea Arena - MVP Local Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,445 today
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Deep Sea Arena - MVP Local Test wipe, and at what times?
The record holds too few of Deep Sea Arena - MVP Local Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 2 days 6 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Deep Sea Arena - MVP Local Test show up in?
These are the Rust Live Stats lists Deep Sea Arena - MVP Local Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Deep Sea Arena - MVP Local Test?
gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Deep Sea Arena - MVP Local Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Deep Sea Arena - MVP Local Test?
Deep Sea Arena - MVP Local Test reads offline at the moment; the last sighting was 2 days 5 hours ago. Peak over the past week: 1. Average: 1 players.
Where does Deep Sea Arena - MVP Local Test sit in the server rankings?
Player hours over seven days put Deep Sea Arena - MVP Local Test at #12,445, in the top 56% of all ranked servers.
Settings and map
What rules does Deep Sea Arena - MVP Local Test enforce, and which settings does it use?
Nothing in the name of Deep Sea Arena - MVP Local Test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Deep Sea Arena - MVP Local Test?
A procedural map, generated by the game, runs on Deep Sea Arena - MVP Local Test.
Server facts
Where does Deep Sea Arena - MVP Local Test sit geographically?
There is no region from Deep Sea Arena - MVP Local Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 85.114.201.53:28015.
What version of Rust is running on Deep Sea Arena - MVP Local Test?
Deep Sea Arena - MVP Local Test operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Deep Sea Arena - MVP Local Test, and is it online at the moment?
At the time of this update, Deep Sea Arena - MVP Local Test is down, last seen 2 days 5 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 October 2026.
How to join
What is the way to connect to Deep Sea Arena - MVP Local Test?
Enter client.connect 85.114.201.53:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.