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64,568 players on Rust servers right now 11,784 servers online 3,550 with players on 132 fresh wipes in the last three hours BakoshApp Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

BakoshApp Rust Server

Offline BakoshApp Rust Server is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,686, the top 65% of all ranked servers.
  • The current map has been up 32d 14h, since Friday 25 September, 08:08 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#14,686ranktop 65%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on BakoshApp Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,686 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
92 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
106 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
28 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does BakoshApp Rust Server wipe?

Too few wipes are recorded for BakoshApp Rust Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 32 days 14 hours have passed since this world was generated.

Tags and categories

Where does BakoshApp Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BakoshApp Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on BakoshApp Rust Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which BakoshApp Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is BakoshApp Rust Server at the moment?

Last seen 32 days 14 hours ago, BakoshApp Rust Server is offline right now.

What position does BakoshApp Rust Server hold among Rust servers?

Ranked by seven-day player hours, BakoshApp Rust Server is #14,686, placing it in the top 65% of ranked servers.

Settings and map

Which settings and rules are in force on BakoshApp Rust Server?

No gather rate appears in the name BakoshApp Rust Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on BakoshApp Rust Server?

A procedural map, generated by the game, runs on BakoshApp Rust Server.

Server details

Where does BakoshApp Rust Server sit geographically?

There is no region from BakoshApp Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 85.117.110.2:28015 is its address.

What version of Rust is running on BakoshApp Rust Server?

The setup on BakoshApp Rust Server is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is BakoshApp Rust Server, and is it online at the moment?

BakoshApp Rust Server is currently offline, with its last appearance 32 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 25 September 2026.

Getting on

How do you get onto BakoshApp Rust Server?

Enter client.connect 85.117.110.2:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.