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36,584 players on Rust servers right now 11,612 servers online 2,915 with players on 70 fresh wipes in the last three hours BakoshApp Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BakoshApp Rust Server

Offline BakoshApp Rust Server is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,955, the top 72% of all ranked servers.
  • The current map has been up 22d 0h, since Wednesday 7 October, 07:04 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,955ranktop 72%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on BakoshApp Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,955 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
70 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
97 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
32 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does BakoshApp Rust Server wipe?

BakoshApp Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 22 days.

Lists and tags

Where does BakoshApp Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BakoshApp Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on BakoshApp Rust Server?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list BakoshApp Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on BakoshApp Rust Server?

Last seen 21 days 17 hours ago, BakoshApp Rust Server is offline right now.

How does BakoshApp Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, BakoshApp Rust Server is #15,955, placing it in the top 72% of ranked servers.

Map and rules

Which settings and rules are in force on BakoshApp Rust Server?

No gather rate appears in the name BakoshApp Rust Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on BakoshApp Rust Server?

The map on BakoshApp Rust Server is procedural, made by the game itself.

About the server

Which region is BakoshApp Rust Server hosted in?

Nothing on BakoshApp Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.117.112.84:28015 is its address.

What version of Rust is running on BakoshApp Rust Server?

Rust network protocol 2634 and build 166652 on Windows is what BakoshApp Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is BakoshApp Rust Server, and is it online at the moment?

At the time of this update, BakoshApp Rust Server is down, last seen 21 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 7 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto BakoshApp Rust Server?

Enter client.connect 85.117.112.84:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.