The count
LiveLive coverage · Rust server
GodsForsakenLand
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 69% of all ranked servers.
- The current map has been up 25d 18h, since Saturday 3 October, 22:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GodsForsakenLand
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 3 October 2026, 22:01 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at GodsForsakenLand?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 11 hours in.
On what timetable does GodsForsakenLand wipe?
Too few wipes are recorded for GodsForsakenLand to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 18 hours.
Tags and categories
Which Rust Live Stats filters and lists does GodsForsakenLand show up in?
The Rust Live Stats lists that include GodsForsakenLand are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on GodsForsakenLand?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which GodsForsakenLand publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is GodsForsakenLand at the moment?
Live now: 0 players on GodsForsakenLand, out of 10 slots. Across the past week the average was 0 players.
How does GodsForsakenLand compare with other Rust servers in the rankings?
On player hours for the past seven days, GodsForsakenLand sits at #15,327, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on GodsForsakenLand?
Nothing in the name of GodsForsakenLand states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on GodsForsakenLand?
Size 4,500, seed 9876513: that is the procedural map the game generates for GodsForsakenLand. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is GodsForsakenLand hosted in?
No region is published by GodsForsakenLand. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.134.72.218:28015 is its address.
How well does GodsForsakenLand perform?
It never went below 111 server fps in the last 48 hours, averaging 139. It supported up to 113,117 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,144 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on GodsForsakenLand?
Rust network protocol 2634 and build 166652 on Windows is what GodsForsakenLand runs. Steam updates it for you, but your game needs the same protocol to join.
Is GodsForsakenLand up now, and how steady is its uptime?
At the time of this update, GodsForsakenLand is live. The uptime it reports puts the last restart at about 25 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to GodsForsakenLand?
Enter client.connect 85.134.72.218:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.