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63,580 players on Rust servers right now 11,733 servers online 3,313 with players on 197 fresh wipes in the last three hours 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas): 0 players on now Updated every five minutes

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4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,262, the top 69% of all ranked servers.
  • The current map has been up 27d 7h, since Friday 2 October, 16:24 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,262ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,262 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
30 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
48 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
218 / 260

Quick answers

from the figures on this page

Wiping

What happens on wipe day at 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) wipe?

Too few wipes are recorded for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 7 hours.

Lists and tags

Which Rust Live Stats filters and lists does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) show up in?

On Rust Live Stats, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) carry?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

Live now: 0 players on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas), out of 10 slots. Averaged over seven days: 0 players.

How does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) compare with other Rust servers in the rankings?

Ranked by seven-day player hours, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is #15,262, placing it in the top 69% of ranked servers.

Settings and map

What rules does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) enforce, and which settings does it use?

Nothing in the name of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

Size 5,000, seed 199759606: that is the procedural map the game generates for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) in?

Nothing on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.14.198.170:28015.

Is performance on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) steady?

It never went below 28 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to a maximum of 145,737 entities. The highest memory usage was 4,906 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) on?

The setup on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas), and is it online at the moment?

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is up and running at this moment. Based on the uptime it reports, the last restart was about 3 days 18 hours ago. 112 of 168 hours were online in the last 7 full days, giving 67% uptime. The first sighting by Rust Live Stats was on 21 September 2026.

Getting on

What is the way to connect to 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.198.170:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.