The count
Live coverage · Rust server
4Netplayers Rust Server probe 1
Offline 4Netplayers Rust Server probe 1 is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,790, the top 71% of all ranked servers.
- The current map has been up 19d 4h, since Saturday 10 October, 19:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,790 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does 4Netplayers Rust Server probe 1 wipe, and at what times?
Too few wipes are recorded for 4Netplayers Rust Server probe 1 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days 4 hours.
Tags and categories
Where does 4Netplayers Rust Server probe 1 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 4Netplayers Rust Server probe 1 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for 4Netplayers Rust Server probe 1 signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which 4Netplayers Rust Server probe 1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on 4Netplayers Rust Server probe 1?
Last seen 18 days 9 hours ago, 4Netplayers Rust Server probe 1 is offline right now.
What position does 4Netplayers Rust Server probe 1 hold among Rust servers?
Ranked by seven-day player hours, 4Netplayers Rust Server probe 1 is #15,790, placing it in the top 71% of ranked servers.
Settings and map
Which settings and rules are in force on 4Netplayers Rust Server probe 1?
Nothing in the name of 4Netplayers Rust Server probe 1 states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for 4Netplayers Rust Server probe 1?
A procedural map of 4,500 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server probe 1. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is 4Netplayers Rust Server probe 1 in?
No region is published by 4Netplayers Rust Server probe 1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 85.14.206.21:26700.
What version of Rust is running on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 operates on Linux with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
Does 4Netplayers Rust Server probe 1 stay online, and is it up right now?
4Netplayers Rust Server probe 1 is currently offline, with its last appearance 18 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 10 October 2026.
How to join
How do you get onto 4Netplayers Rust Server probe 1?
Enter client.connect 85.14.206.21:26700 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.