The count
Live coverage · Rust server
4Netplayers Rust Server probe 2
Offline 4Netplayers Rust Server probe 2 is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #8,761, the top 39% of all ranked servers.
- The current map has been up 7d 15h, since Thursday 22 October, 12:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,761 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does 4Netplayers Rust Server probe 2 wipe, and at what times?
The record holds too few of 4Netplayers Rust Server probe 2's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 15 hours.
Tags and filters
Where does 4Netplayers Rust Server probe 2 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include 4Netplayers Rust Server probe 2 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for 4Netplayers Rust Server probe 2 signify?
These are the tags 4Netplayers Rust Server probe 2 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on 4Netplayers Rust Server probe 2 right now?
Last seen 3 days 9 hours ago, 4Netplayers Rust Server probe 2 is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does 4Netplayers Rust Server probe 2 sit in the server rankings?
Ranked by seven-day player hours, 4Netplayers Rust Server probe 2 is #8,761, placing it in the top 39% of ranked servers.
Settings and map
What rules does 4Netplayers Rust Server probe 2 enforce, and which settings does it use?
The name 4Netplayers Rust Server probe 2 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on 4Netplayers Rust Server probe 2?
A procedural map of 4,450 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server probe 2. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does 4Netplayers Rust Server probe 2 sit geographically?
No region is published by 4Netplayers Rust Server probe 2. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.206.35:22400 is its address.
What Rust version is 4Netplayers Rust Server probe 2 on?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server probe 2 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is 4Netplayers Rust Server probe 2 up now, and how steady is its uptime?
At the time of this update, 4Netplayers Rust Server probe 2 is down, last seen 3 days 9 hours ago. It was online for 10 of 168 hours in the last 7 full days, or 6% of the time. Rust Live Stats has tracked it since 22 October 2026.
Getting on
What steps connect you to 4Netplayers Rust Server probe 2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.206.35:22400.