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42,587 players on Rust servers right now 11,652 servers online 2,887 with players on 102 fresh wipes in the last three hours 4Netplayers Rust Server probe 2: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server probe 2

Offline 4Netplayers Rust Server probe 2 is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,761, the top 39% of all ranked servers.
  • The current map has been up 7d 15h, since Thursday 22 October, 12:48 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#8,761ranktop 39%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 4Netplayers Rust Server probe 2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,761 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Wipe days

How often does 4Netplayers Rust Server probe 2 wipe, and at what times?

The record holds too few of 4Netplayers Rust Server probe 2's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 7 days 15 hours.

Tags and filters

Where does 4Netplayers Rust Server probe 2 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include 4Netplayers Rust Server probe 2 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for 4Netplayers Rust Server probe 2 signify?

These are the tags 4Netplayers Rust Server probe 2 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on 4Netplayers Rust Server probe 2 right now?

Last seen 3 days 9 hours ago, 4Netplayers Rust Server probe 2 is offline right now. The seven-day average is 1 players, with a peak of 1.

Where does 4Netplayers Rust Server probe 2 sit in the server rankings?

Ranked by seven-day player hours, 4Netplayers Rust Server probe 2 is #8,761, placing it in the top 39% of ranked servers.

Settings and map

What rules does 4Netplayers Rust Server probe 2 enforce, and which settings does it use?

The name 4Netplayers Rust Server probe 2 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on 4Netplayers Rust Server probe 2?

A procedural map of 4,450 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server probe 2. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does 4Netplayers Rust Server probe 2 sit geographically?

No region is published by 4Netplayers Rust Server probe 2. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.206.35:22400 is its address.

What Rust version is 4Netplayers Rust Server probe 2 on?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server probe 2 runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is 4Netplayers Rust Server probe 2 up now, and how steady is its uptime?

At the time of this update, 4Netplayers Rust Server probe 2 is down, last seen 3 days 9 hours ago. It was online for 10 of 168 hours in the last 7 full days, or 6% of the time. Rust Live Stats has tracked it since 22 October 2026.

Getting on

What steps connect you to 4Netplayers Rust Server probe 2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.206.35:22400.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.