The count
LiveLive coverage · Rust server
4Netplayers Rust Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 2d 3h, since Tuesday 27 October, 11:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does 4Netplayers Rust Server wipe?
The record holds too few of 4Netplayers Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 2 days 3 hours.
Tags and filters
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include 4Netplayers Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on 4Netplayers Rust Server carry?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on 4Netplayers Rust Server?
4Netplayers Rust Server is carrying 0 players at the moment, with 10 slots in total. Averaged over seven days: 0 players.
How does 4Netplayers Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put 4Netplayers Rust Server at #15,344, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on 4Netplayers Rust Server?
Nothing in the name of 4Netplayers Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for 4Netplayers Rust Server?
4Netplayers Rust Server runs a game-generated procedural map: size 4,000, seed 1234567890. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is 4Netplayers Rust Server hosted in?
Nothing on 4Netplayers Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 85.14.206.85:24300.
How well does 4Netplayers Rust Server perform?
Server fps averaged 30 over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to a maximum of 90,056 entities. Up to 2,841 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on 4Netplayers Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is 4Netplayers Rust Server up now, and how steady is its uptime?
At the time of this update, 4Netplayers Rust Server is live. About 33 hours ago is when it last restarted, according to its uptime. 23 of 24 hours were online in the last 1 full day, giving 96% uptime. On 27 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto 4Netplayers Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.206.85:24300.