The count
LiveLive coverage · Rust server
[4Netplayers] Rust beer test Server 7
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #5,120, the top 23% of all ranked servers.
- The current map has been up 4d 7h, since Saturday 24 October, 19:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [4Netplayers] Rust beer test Server 7
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,120 today
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Saturday 24 October 2026, 19:01 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [4Netplayers] Rust beer test Server 7?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 0 hours in.
When does [4Netplayers] Rust beer test Server 7 wipe?
The record holds too few of [4Netplayers] Rust beer test Server 7's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 4 days 7 hours.
Tags and filters
Where does [4Netplayers] Rust beer test Server 7 appear in Rust Live Stats lists and filters?
On Rust Live Stats, [4Netplayers] Rust beer test Server 7 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for [4Netplayers] Rust beer test Server 7 signify?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [4Netplayers] Rust beer test Server 7 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on [4Netplayers] Rust beer test Server 7?
[4Netplayers] Rust beer test Server 7 is carrying 0 players at the moment, with 10 slots in total. Peak over the past week: 3. Average: 0 players. Between now and 48 hours back, 19:00 UTC drew the most players, 3 on average.
What position does [4Netplayers] Rust beer test Server 7 hold among Rust servers?
On player hours for the past seven days, [4Netplayers] Rust beer test Server 7 sits at #5,120, inside the top 23% of ranked servers.
Settings and map
Which settings and rules are in force on [4Netplayers] Rust beer test Server 7?
Nothing in the name of [4Netplayers] Rust beer test Server 7 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [4Netplayers] Rust beer test Server 7?
A procedural map of 3,650 with seed 281169553, generated by the game, runs on [4Netplayers] Rust beer test Server 7. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is [4Netplayers] Rust beer test Server 7 in?
There is no region from [4Netplayers] Rust beer test Server 7. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.214.121:28015 is its address.
What is performance like on [4Netplayers] Rust beer test Server 7?
It never went below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to a maximum of 74,639 entities. Memory use peaked at 2,434 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [4Netplayers] Rust beer test Server 7?
Rust network protocol 2635 and build 168909 on Linux is what [4Netplayers] Rust beer test Server 7 runs. Steam updates it for you, but your game needs the same protocol to join.
Does [4Netplayers] Rust beer test Server 7 stay online, and is it up right now?
[4Netplayers] Rust beer test Server 7 is up and running at this moment. About 22 hours ago is when it last restarted, according to its uptime. 100 of 168 hours were online in the last 7 full days, giving 60% uptime. Rust Live Stats has tracked it since 27 September 2026.
Getting on
What is the way to connect to [4Netplayers] Rust beer test Server 7?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.214.121:28015.