The count
LiveLive coverage · Rust server
Fam.Wenn 4Netplayers
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,409, the top 69% of all ranked servers.
- The current map has been up 24d 17h, since Saturday 3 October, 05:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Fam.Wenn 4Netplayers
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,409 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 05:57 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Fam.Wenn 4Netplayers?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
When does Fam.Wenn 4Netplayers wipe?
Too few wipes are recorded for Fam.Wenn 4Netplayers to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 17 hours have passed since this world was generated.
Lists and tags
Where does Fam.Wenn 4Netplayers appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Fam.Wenn 4Netplayers fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Fam.Wenn 4Netplayers signify?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Fam.Wenn 4Netplayers publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Fam.Wenn 4Netplayers?
Fam.Wenn 4Netplayers is carrying 0 players at the moment, with 10 slots in total. Across the past week the average was 0 players.
What position does Fam.Wenn 4Netplayers hold among Rust servers?
Ranked by seven-day player hours, Fam.Wenn 4Netplayers is #15,409, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does Fam.Wenn 4Netplayers run?
Nothing in the name of Fam.Wenn 4Netplayers states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Fam.Wenn 4Netplayers?
Fam.Wenn 4Netplayers runs a game-generated procedural map: size 4,500, seed 1234567890. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is Fam.Wenn 4Netplayers in?
Nothing on Fam.Wenn 4Netplayers states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 85.14.216.25:23800.
What is performance like on Fam.Wenn 4Netplayers?
The average server fps was 29 over the last 48 hours; the lowest was 23. Entity count reached 117,096: buildings, deployables and the rest of the world. Memory use peaked at 4,518 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Fam.Wenn 4Netplayers?
Fam.Wenn 4Netplayers operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Fam.Wenn 4Netplayers stay online, and is it up right now?
At the time of this update, Fam.Wenn 4Netplayers is live. The uptime it reports puts the last restart at about 3 days 16 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto Fam.Wenn 4Netplayers?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.216.25:23800.