The count
Live coverage · Rust server
4Netplayers Rust Server probe 2
Offline 4Netplayers Rust Server probe 2 is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,641, the top 71% of all ranked servers.
- The current map has been up 41d 22h, since Wednesday 16 September, 20:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,641 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does 4Netplayers Rust Server probe 2 wipe?
Too few wipes are recorded for 4Netplayers Rust Server probe 2 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 41 days 22 hours.
Lists and tags
Which Rust Live Stats filters and lists does 4Netplayers Rust Server probe 2 show up in?
On Rust Live Stats, 4Netplayers Rust Server probe 2 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on 4Netplayers Rust Server probe 2?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which 4Netplayers Rust Server probe 2 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is 4Netplayers Rust Server probe 2 at the moment?
Last seen 34 days 8 hours ago, 4Netplayers Rust Server probe 2 is offline right now.
How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the rankings?
On player hours for the past seven days, 4Netplayers Rust Server probe 2 sits at #15,641, inside the top 71% of ranked servers.
Map and rules
What settings and rules does 4Netplayers Rust Server probe 2 run?
Nothing in the name of 4Netplayers Rust Server probe 2 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on 4Netplayers Rust Server probe 2?
A procedural map of 4,500 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server probe 2. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does 4Netplayers Rust Server probe 2 sit geographically?
No region is published by 4Netplayers Rust Server probe 2. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.14.216.2:22100.
What version of Rust is running on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 operates on Linux with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is 4Netplayers Rust Server probe 2, and is it online at the moment?
4Netplayers Rust Server probe 2 is currently offline, with its last appearance 34 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 September 2026.
How to join
How do you get onto 4Netplayers Rust Server probe 2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.216.2:22100.