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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours 4Netplayers Rust Server probe 2: 1 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server probe 2

Offline 4Netplayers Rust Server probe 2 is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,798, the top 61% of all ranked servers.
  • The current map has been up 25d 19h, since Saturday 3 October, 11:43 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,798ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers Rust Server probe 2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,798 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 4Netplayers Rust Server probe 2?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does 4Netplayers Rust Server probe 2 wipe, and at what times?

4Netplayers Rust Server probe 2's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 19 hours.

Tags and categories

Where does 4Netplayers Rust Server probe 2 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include 4Netplayers Rust Server probe 2 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on 4Netplayers Rust Server probe 2 carry?

These are the tags 4Netplayers Rust Server probe 2 makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on 4Netplayers Rust Server probe 2 right now?

4Netplayers Rust Server probe 2 is not online at the moment, having last been seen 24 days 13 hours ago.

How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, 4Netplayers Rust Server probe 2 is #13,798, placing it in the top 61% of ranked servers.

Rules and settings

What settings and rules does 4Netplayers Rust Server probe 2 run?

No gather rate appears in the name 4Netplayers Rust Server probe 2. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for 4Netplayers Rust Server probe 2?

4Netplayers Rust Server probe 2 runs a game-generated procedural map: size 4,499, seed 1234567890. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is 4Netplayers Rust Server probe 2 hosted in?

No region is published by 4Netplayers Rust Server probe 2. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.14.216.30:21400 is its address.

What Rust version is 4Netplayers Rust Server probe 2 on?

Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 2 runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is 4Netplayers Rust Server probe 2, and is it online at the moment?

As of now, 4Netplayers Rust Server probe 2 is offline; the last sighting was 24 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto 4Netplayers Rust Server probe 2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.216.30:21400.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.