The count
Live coverage · Rust server
4Netplayers Rust Server probe 2
Offline 4Netplayers Rust Server probe 2 is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,798, the top 61% of all ranked servers.
- The current map has been up 25d 19h, since Saturday 3 October, 11:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,798 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 3 October 2026, 11:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 4Netplayers Rust Server probe 2?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does 4Netplayers Rust Server probe 2 wipe, and at what times?
4Netplayers Rust Server probe 2's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 19 hours.
Tags and categories
Where does 4Netplayers Rust Server probe 2 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include 4Netplayers Rust Server probe 2 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on 4Netplayers Rust Server probe 2 carry?
These are the tags 4Netplayers Rust Server probe 2 makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on 4Netplayers Rust Server probe 2 right now?
4Netplayers Rust Server probe 2 is not online at the moment, having last been seen 24 days 13 hours ago.
How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, 4Netplayers Rust Server probe 2 is #13,798, placing it in the top 61% of ranked servers.
Rules and settings
What settings and rules does 4Netplayers Rust Server probe 2 run?
No gather rate appears in the name 4Netplayers Rust Server probe 2. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 runs a game-generated procedural map: size 4,499, seed 1234567890. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is 4Netplayers Rust Server probe 2 hosted in?
No region is published by 4Netplayers Rust Server probe 2. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.14.216.30:21400 is its address.
What Rust version is 4Netplayers Rust Server probe 2 on?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers Rust Server probe 2 runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is 4Netplayers Rust Server probe 2, and is it online at the moment?
As of now, 4Netplayers Rust Server probe 2 is offline; the last sighting was 24 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto 4Netplayers Rust Server probe 2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.216.30:21400.