The count
Live coverage · Rust server
4Netplayers Rust Server probe 2
Offline 4Netplayers Rust Server probe 2 is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,271, the top 70% of all ranked servers.
- The current map has been up 11d 2h, since Sunday 18 October, 13:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,271 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does 4Netplayers Rust Server probe 2 wipe?
Too few wipes are recorded for 4Netplayers Rust Server probe 2 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 11 days 2 hours.
Tags and filters
Where does 4Netplayers Rust Server probe 2 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include 4Netplayers Rust Server probe 2 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on 4Netplayers Rust Server probe 2 carry?
These are the tags 4Netplayers Rust Server probe 2 makes public: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is 4Netplayers Rust Server probe 2 at the moment?
Last seen 11 days ago, 4Netplayers Rust Server probe 2 is offline right now.
Where does 4Netplayers Rust Server probe 2 sit in the server rankings?
On player hours for the past seven days, 4Netplayers Rust Server probe 2 sits at #15,271, inside the top 70% of ranked servers.
Map and rules
What rules does 4Netplayers Rust Server probe 2 enforce, and which settings does it use?
The name 4Netplayers Rust Server probe 2 carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 runs a game-generated procedural map: size 4,450, seed 1234567890. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is 4Netplayers Rust Server probe 2 hosted in?
There is no region from 4Netplayers Rust Server probe 2. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 85.14.216.55:25000.
What version of Rust is running on 4Netplayers Rust Server probe 2?
The setup on 4Netplayers Rust Server probe 2 is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is 4Netplayers Rust Server probe 2, and is it online at the moment?
At the time of this update, 4Netplayers Rust Server probe 2 is down, last seen 11 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 October 2026.
Connecting
What steps connect you to 4Netplayers Rust Server probe 2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.216.55:25000.