The count
Live coverage · Rust server
4Netplayers Rust Server probe 1
Offline 4Netplayers Rust Server probe 1 is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,065, the top 60% of all ranked servers.
- The current map has been up 11d 17h, since Saturday 17 October, 13:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,065 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does 4Netplayers Rust Server probe 1 wipe?
Too few wipes are recorded for 4Netplayers Rust Server probe 1 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 11 days 17 hours.
Tags and categories
Where does 4Netplayers Rust Server probe 1 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 4Netplayers Rust Server probe 1 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for 4Netplayers Rust Server probe 1 signify?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list 4Netplayers Rust Server probe 1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 reads offline at the moment; the last sighting was 10 days 21 hours ago.
What position does 4Netplayers Rust Server probe 1 hold among Rust servers?
Ranked by seven-day player hours, 4Netplayers Rust Server probe 1 is #13,065, placing it in the top 60% of ranked servers.
Settings and map
Which settings and rules are in force on 4Netplayers Rust Server probe 1?
Nothing in the name of 4Netplayers Rust Server probe 1 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on 4Netplayers Rust Server probe 1?
Size 4,450, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server probe 1. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is 4Netplayers Rust Server probe 1 in?
No region is published by 4Netplayers Rust Server probe 1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.216.6:21400 is its address.
What Rust version is 4Netplayers Rust Server probe 1 on?
4Netplayers Rust Server probe 1 operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is 4Netplayers Rust Server probe 1, and is it online at the moment?
4Netplayers Rust Server probe 1 is currently offline, with its last appearance 10 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to 4Netplayers Rust Server probe 1?
Enter client.connect 85.14.216.6:21400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.