Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
35,442 players on Rust servers right now 11,620 servers online 2,860 with players on 74 fresh wipes in the last three hours 4Netplayers Rust Server probe 1: 1 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server probe 1

Offline 4Netplayers Rust Server probe 1 is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,065, the top 60% of all ranked servers.
  • The current map has been up 11d 17h, since Saturday 17 October, 13:18 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,065ranktop 60%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 4Netplayers Rust Server probe 1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,065 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does 4Netplayers Rust Server probe 1 wipe?

Too few wipes are recorded for 4Netplayers Rust Server probe 1 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 11 days 17 hours.

Tags and categories

Where does 4Netplayers Rust Server probe 1 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists 4Netplayers Rust Server probe 1 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for 4Netplayers Rust Server probe 1 signify?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list 4Netplayers Rust Server probe 1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 reads offline at the moment; the last sighting was 10 days 21 hours ago.

What position does 4Netplayers Rust Server probe 1 hold among Rust servers?

Ranked by seven-day player hours, 4Netplayers Rust Server probe 1 is #13,065, placing it in the top 60% of ranked servers.

Settings and map

Which settings and rules are in force on 4Netplayers Rust Server probe 1?

Nothing in the name of 4Netplayers Rust Server probe 1 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on 4Netplayers Rust Server probe 1?

Size 4,450, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server probe 1. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is 4Netplayers Rust Server probe 1 in?

No region is published by 4Netplayers Rust Server probe 1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.216.6:21400 is its address.

What Rust version is 4Netplayers Rust Server probe 1 on?

4Netplayers Rust Server probe 1 operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is 4Netplayers Rust Server probe 1, and is it online at the moment?

4Netplayers Rust Server probe 1 is currently offline, with its last appearance 10 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to 4Netplayers Rust Server probe 1?

Enter client.connect 85.14.216.6:21400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.