The count
Live coverage · Rust server
4Netplayers Rust Server probe 1
Offline 4Netplayers Rust Server probe 1 is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,927, the top 69% of all ranked servers.
- The current map has been up 27d 8h, since Friday 2 October, 03:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,927 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 03:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at 4Netplayers Rust Server probe 1?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does 4Netplayers Rust Server probe 1 wipe?
The record holds too few of 4Netplayers Rust Server probe 1's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 8 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does 4Netplayers Rust Server probe 1 show up in?
The Rust Live Stats lists that include 4Netplayers Rust Server probe 1 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server probe 1?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list 4Netplayers Rust Server probe 1 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is 4Netplayers Rust Server probe 1 at the moment?
4Netplayers Rust Server probe 1 reads offline at the moment; the last sighting was 27 days 8 hours ago.
What position does 4Netplayers Rust Server probe 1 hold among Rust servers?
On player hours for the past seven days, 4Netplayers Rust Server probe 1 sits at #15,927, inside the top 69% of ranked servers.
Rules and settings
What settings and rules does 4Netplayers Rust Server probe 1 run?
No gather rate appears in the name 4Netplayers Rust Server probe 1. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on 4Netplayers Rust Server probe 1?
Size 4,500, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server probe 1. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is 4Netplayers Rust Server probe 1 hosted in?
There is no region from 4Netplayers Rust Server probe 1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 85.14.216.84:21200 is its address.
What version of Rust is running on 4Netplayers Rust Server probe 1?
Rust network protocol 2634 and build 166494 on Linux is what 4Netplayers Rust Server probe 1 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 4Netplayers Rust Server probe 1 stay online, and is it up right now?
As of now, 4Netplayers Rust Server probe 1 is offline; the last sighting was 27 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 24 September 2026.
How to join
What is the way to connect to 4Netplayers Rust Server probe 1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.216.84:21200.