The count
Live coverage · Rust server
4Netplayers Rust Server
Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 17d 21h, since Sunday 11 October, 12:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Sunday 11 October 2026, 12:09 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on 4Netplayers Rust Server?
At their busiest, its recent wipes averaged 4 players. Peak population on the latest wipe came 29 hours after it.
How often does 4Netplayers Rust Server wipe, and at what times?
4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 17 days 21 hours have passed since this world was generated.
Lists and tags
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, 4Netplayers Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on 4Netplayers Rust Server carry?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is 4Netplayers Rust Server at the moment?
4Netplayers Rust Server reads offline at the moment; the last sighting was 3 days 21 hours ago. Across the past week the average was 0 players.
Where does 4Netplayers Rust Server sit in the server rankings?
Player hours over seven days put 4Netplayers Rust Server at #15,335, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does 4Netplayers Rust Server run?
The name 4Netplayers Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for 4Netplayers Rust Server?
A procedural map of 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is 4Netplayers Rust Server hosted in?
There is no region from 4Netplayers Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.216.84:23300 is its address.
What Rust version is 4Netplayers Rust Server on?
4Netplayers Rust Server operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 4Netplayers Rust Server stay online, and is it up right now?
At the time of this update, 4Netplayers Rust Server is down, last seen 3 days 21 hours ago. 84 of 168 hours were online in the last 7 full days, giving 50% uptime. The first sighting by Rust Live Stats was on 10 October 2026.
Connecting
How do you get onto 4Netplayers Rust Server?
Enter client.connect 85.14.216.84:23300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.