The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,897, the top 72% of all ranked servers.
- The current map has been up 32d 0h, since Saturday 26 September, 21:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,897 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does TEST wipe?
Too few wipes are recorded for TEST to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 32 days.
Lists and tags
Where does TEST appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
These are the tags TEST makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on TEST right now?
Last seen 31 days 22 hours ago, TEST is offline right now.
What position does TEST hold among Rust servers?
Player hours over seven days put TEST at #16,897, in the top 72% of all ranked servers.
Rules and settings
What settings and rules does TEST run?
No gather rate appears in the name TEST. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for TEST?
The map on TEST is procedural, made by the game itself.
Server facts
Where does TEST sit geographically?
No region is published by TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 85.143.71.140:28015.
What version of Rust is running on TEST?
The setup on TEST is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TEST up now, and how steady is its uptime?
As of now, TEST is offline; the last sighting was 31 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 September 2026.
Connecting
What is the way to connect to TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.143.71.140:28015.