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59,183 players on Rust servers right now 11,718 servers online 3,355 with players on 176 fresh wipes in the last three hours Ashfall Playtest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Ashfall Playtest

Offline Ashfall Playtest is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,319, the top 70% of all ranked servers.
  • The current map has been up 12d 6h, since Saturday 17 October, 04:23 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,319ranktop 70%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Ashfall Playtest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,319 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does Ashfall Playtest wipe?

Ashfall Playtest's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 6 hours.

Lists and tags

Where does Ashfall Playtest appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Ashfall Playtest fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Ashfall Playtest?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Ashfall Playtest publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Ashfall Playtest at the moment?

Ashfall Playtest reads offline at the moment; the last sighting was 11 days 1 hours ago.

What position does Ashfall Playtest hold among Rust servers?

Player hours over seven days put Ashfall Playtest at #15,319, in the top 70% of all ranked servers.

Rules and settings

What settings and rules does Ashfall Playtest run?

The name Ashfall Playtest carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Ashfall Playtest?

A procedural map of 2,000 with seed 4242, generated by the game, runs on Ashfall Playtest. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Ashfall Playtest sit geographically?

Nothing on Ashfall Playtest states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 85.155.184.105:28015 is its address.

What version of Rust is running on Ashfall Playtest?

The setup on Ashfall Playtest is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does Ashfall Playtest stay online, and is it up right now?

As of now, Ashfall Playtest is offline; the last sighting was 11 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Ashfall Playtest?

Enter client.connect 85.155.184.105:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.