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34,993 players on Rust servers right now 11,617 servers online 2,836 with players on 74 fresh wipes in the last three hours My Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server

Offline My Server is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 300 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,859, the top 71% of all ranked servers.
  • The current map has been up 29d 11h, since Tuesday 29 September, 18:51 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 300 players

0/ 300players now 0% full
07-day averagepeak –
#16,859ranktop 71%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,859 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does My Server wipe?

Too few wipes are recorded for My Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 29 days 11 hours.

Tags and filters

Where does My Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on My Server carry?

These are the tags My Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on My Server right now?

My Server reads offline at the moment; the last sighting was 29 days 11 hours ago.

How does My Server compare with other Rust servers in the rankings?

Player hours over seven days put My Server at #16,859, in the top 71% of all ranked servers.

Rules and settings

Which settings and rules are in force on My Server?

The name My Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on My Server?

The map on My Server is procedural, made by the game itself.

Server facts

Which region is My Server hosted in?

There is no region from My Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.175.199.195:28015.

What Rust version is My Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Server stay online, and is it up right now?

At the time of this update, My Server is down, last seen 29 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to My Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.175.199.195:28015.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.