The count
LiveLive coverage · Rust server
Wolfsschlucht
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers.
- The current map has been up 27d 17h, since Thursday 1 October, 17:53 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Wolfsschlucht
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 8h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:53 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Wolfsschlucht?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does Wolfsschlucht wipe?
Nothing wipes Wolfsschlucht but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 17 hours have passed since this world was generated.
Lists and tags
Where does Wolfsschlucht appear in Rust Live Stats lists and filters?
On Rust Live Stats, Wolfsschlucht is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Wolfsschlucht?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Wolfsschlucht publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Wolfsschlucht at the moment?
Live now: 0 players on Wolfsschlucht, out of 50 slots. Across the past week the average was 0 players.
What position does Wolfsschlucht hold among Rust servers?
Player hours over seven days put Wolfsschlucht at #15,338, in the top 69% of all ranked servers.
Rules and settings
What rules does Wolfsschlucht enforce, and which settings does it use?
The name Wolfsschlucht carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Wolfsschlucht?
Wolfsschlucht runs a game-generated procedural map: size 4,000, seed 2309. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is Wolfsschlucht in?
Nothing on Wolfsschlucht states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.190.128.78:10700 is its address.
How well does Wolfsschlucht perform?
Server fps averaged 10 over the last 48 hours, with a low of 10. Entity count reached 92,075: buildings, deployables and the rest of the world. The highest memory usage was 3,525 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Wolfsschlucht on?
The setup on Wolfsschlucht is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Wolfsschlucht up now, and how steady is its uptime?
Wolfsschlucht is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Wolfsschlucht?
Enter client.connect 85.190.128.78:10700 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
