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61,997 players on Rust servers right now 11,688 servers online 3,447 with players on 120 fresh wipes in the last three hours Wild Live Action: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Wild Live Action

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,411, the top 69% of all ranked servers.
  • The current map has been up 26d 16h, since Thursday 1 October, 18:23 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 7h, with the force wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,411ranktop 69%
26d agolast wipeno schedule published
8d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Wild Live Action

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

0510152012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,411 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 7h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 7h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
139 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Wild Live Action?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Wild Live Action wipe, and at what times?

Once a month is all Wild Live Action wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 16 hours.

Tags and filters

Where does Wild Live Action appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Wild Live Action are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Wild Live Action?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Wild Live Action publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Wild Live Action?

Live now: 0 players on Wild Live Action, out of 20 slots. The seven-day average for this server is 0 players.

How does Wild Live Action compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Wild Live Action is #15,411, placing it in the top 69% of ranked servers.

Settings and map

What rules does Wild Live Action enforce, and which settings does it use?

Nothing in the name of Wild Live Action states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Wild Live Action?

A procedural map of 3,500 with seed 6738, generated by the game, runs on Wild Live Action. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is Wild Live Action in?

No region is published by Wild Live Action. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.190.159.63:10200 is its address.

Is performance on Wild Live Action steady?

The average server fps was 10 over the last 48 hours; the lowest was 10. Buildings, deployables and everything else in the world added up to a maximum of 66,897 entities. The highest memory usage was 2,272 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Wild Live Action on?

Rust network protocol 2635 and build 168909 on Windows is what Wild Live Action runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Wild Live Action up now, and how steady is its uptime?

Wild Live Action is up and running at this moment. About 3 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto Wild Live Action?

Enter client.connect 85.190.159.63:10200 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players The slot count is 20.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.