The count
Live coverage · Rust server
loke
Offline loke is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,224, the top 65% of all ranked servers.
- The current map has been up 10d 12h, since Monday 19 October, 04:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on loke
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,224 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does loke wipe?
Too few wipes are recorded for loke to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 10 days 12 hours.
Tags and categories
Where does loke appear in Rust Live Stats lists and filters?
On Rust Live Stats, loke is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on loke?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which loke publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is loke at the moment?
loke is not online at the moment, having last been seen 10 days 11 hours ago.
Where does loke sit in the server rankings?
On player hours for the past seven days, loke sits at #14,224, inside the top 65% of ranked servers.
Map and rules
What rules does loke enforce, and which settings does it use?
Nothing in the name of loke states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on loke?
The map on loke is procedural, made by the game itself.
Server facts
Where does loke sit geographically?
No region is published by loke. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.190.160.19:11800 is its address.
What Rust version is loke on?
The setup on loke is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is loke up now, and how steady is its uptime?
At the time of this update, loke is down, last seen 10 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 19 October 2026.
How to join
What is the way to connect to loke?
Enter client.connect 85.190.160.19:11800 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.