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102,658 players on Rust servers right now 11,891 servers online 3,942 with players on 337 fresh wipes in the last three hours Skynet by C_Sky: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Skynet by C_Sky

Offline Skynet by C_Sky is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,810, the top 70% of all ranked servers.
  • The current map has been up 29d 8h, since Wednesday 30 September, 09:17 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,810ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Skynet by C_Sky

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,810 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
198 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
83 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
227 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

Wiping

On what timetable does Skynet by C_Sky wipe?

Too few wipes are recorded for Skynet by C_Sky to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 29 days 8 hours.

Lists and tags

Where does Skynet by C_Sky appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Skynet by C_Sky fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Skynet by C_Sky signify?

These are the tags Skynet by C_Sky makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Skynet by C_Sky at the moment?

Skynet by C_Sky reads offline at the moment; the last sighting was 29 days 5 hours ago.

How does Skynet by C_Sky compare with other Rust servers in the rankings?

On player hours for the past seven days, Skynet by C_Sky sits at #16,810, inside the top 70% of ranked servers.

Map and rules

What settings and rules does Skynet by C_Sky run?

The name Skynet by C_Sky carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Skynet by C_Sky?

Skynet by C_Sky runs a game-generated procedural map: size 4,000, seed 363149. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is Skynet by C_Sky in?

There is no region from Skynet by C_Sky. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.190.162.101:10900 is its address.

What Rust version is Skynet by C_Sky on?

Skynet by C_Sky operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

Does Skynet by C_Sky stay online, and is it up right now?

At the time of this update, Skynet by C_Sky is down, last seen 29 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.

Getting on

What steps connect you to Skynet by C_Sky?

Enter client.connect 85.190.162.101:10900 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.