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54,370 players on Rust servers right now 11,625 servers online 3,188 with players on 133 fresh wipes in the last three hours PrCross PVE: 0 players on now Updated every five minutes

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PrCross PVE

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,261, the top 69% of all ranked servers.
  • The current map has been up 12d 23h, since Saturday 17 October, 08:59 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,261ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PrCross PVE

Players

AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

02.557.51009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,261 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
5.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
68 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
99 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
99 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on PrCross PVE?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

How often does PrCross PVE wipe, and at what times?

PrCross PVE's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does PrCross PVE show up in?

The Rust Live Stats lists that include PrCross PVE are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for PrCross PVE signify?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which PrCross PVE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on PrCross PVE right now?

0 of PrCross PVE's 50 slots are filled right now. Across the past week the average was 0 players.

How does PrCross PVE compare with other Rust servers in the rankings?

On player hours for the past seven days, PrCross PVE sits at #15,261, inside the top 69% of ranked servers.

Settings and map

What rules does PrCross PVE enforce, and which settings does it use?

Nothing in the name of PrCross PVE states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on PrCross PVE?

PrCross PVE runs a game-generated procedural map: size 4,000, seed 9134. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is PrCross PVE in?

There is no region from PrCross PVE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.190.163.140:11100.

What is performance like on PrCross PVE?

It never went below 10 server fps in the last 48 hours, averaging 10. It supported up to 92,246 entities, covering buildings, deployables and all other objects. Up to 2,371 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on PrCross PVE?

The setup on PrCross PVE is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is PrCross PVE, and is it online at the moment?

At the time of this update, PrCross PVE is live. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 11 October 2026.

How to join

What is the way to connect to PrCross PVE?

Enter client.connect 85.190.163.140:11100 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.