The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,281.
- The current map has been up 53d 11h, since Friday 4 September, 09:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,281 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 53 days 11 hours.
Lists and tags
Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Name of Server as Shown on the Client Server List publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Name of Server as Shown on the Client Server List?
Last seen 36 days 23 hours ago, Name of Server as Shown on the Client Server List is offline right now.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #13,281, inside the top – of ranked servers.
Settings and map
Which settings and rules are in force on Name of Server as Shown on the Client Server List?
Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is off: Valve's anti-cheat.
Which map is in use on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
Server details
Which region is Name of Server as Shown on the Client Server List hosted in?
Nothing on Name of Server as Shown on the Client Server List states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 85.192.48.38:28015.
What version of Rust is running on Name of Server as Shown on the Client Server List?
Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates it for you, but your game needs the same protocol to join.
Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?
Name of Server as Shown on the Client Server List is currently offline, with its last appearance 36 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 20 September 2026.
Getting on
What is the way to connect to Name of Server as Shown on the Client Server List?
Enter client.connect 85.192.48.38:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.