Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
39,471 players on Rust servers right now 11,695 servers online 2,990 with players on 89 fresh wipes in the last three hours Test Build Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Test Build Server

Offline Test Build Server is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,897, the top 60% of all ranked servers.
  • The current map has been up 13d 14h, since Thursday 15 October, 12:06 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,897ranktop 60%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Test Build Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,897 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
8 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
Creative / Build
groups of 8+ · 1 on average
1 / 1
77 / 999
203 / 999
73 / 150

Quick answers

from the figures on this page

Wipe days

How often does Test Build Server wipe, and at what times?

The record holds too few of Test Build Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 13 days 14 hours have passed since this world was generated.

Tags and filters

Where does Test Build Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Test Build Server is listed under Rust build and creative servers: live list and Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Test Build Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Test Build Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Test Build Server right now?

Test Build Server is not online at the moment, having last been seen 13 days 13 hours ago.

How does Test Build Server compare with other Rust servers in the rankings?

Player hours over seven days put Test Build Server at #12,897, in the top 60% of all ranked servers.

Map and rules

What settings and rules does Test Build Server run?

No gather rate appears in the name Test Build Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Server facts

What location is Test Build Server in?

Nothing on Test Build Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.221.158.139:28015.

What Rust version is Test Build Server on?

The setup on Test Build Server is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Test Build Server stay online, and is it up right now?

Test Build Server is currently offline, with its last appearance 13 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.

Connecting

What steps connect you to Test Build Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.221.158.139:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.