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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 28 fresh wipes in the last three hours LusoTugaPrime DEV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LusoTugaPrime DEV

Offline LusoTugaPrime DEV is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,640, the top 70% of all ranked servers.
  • The current map has been up 33d 7h, since Friday 25 September, 12:31 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,640ranktop 70%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LusoTugaPrime DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,640 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep29 Sep1 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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50 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at LusoTugaPrime DEV?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 34 hours after it.

When does LusoTugaPrime DEV wipe?

The record holds too few of LusoTugaPrime DEV's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 33 days 7 hours.

Tags and filters

Where does LusoTugaPrime DEV appear in Rust Live Stats lists and filters?

On Rust Live Stats, LusoTugaPrime DEV is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on LusoTugaPrime DEV?

These are the tags LusoTugaPrime DEV makes public: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on LusoTugaPrime DEV?

LusoTugaPrime DEV is not online at the moment, having last been seen 31 days 9 hours ago.

Where does LusoTugaPrime DEV sit in the server rankings?

Player hours over seven days put LusoTugaPrime DEV at #16,640, in the top 70% of all ranked servers.

Rules and settings

Which settings and rules are in force on LusoTugaPrime DEV?

The name LusoTugaPrime DEV carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on LusoTugaPrime DEV?

The map on LusoTugaPrime DEV is procedural, made by the game itself.

Server details

Where does LusoTugaPrime DEV sit geographically?

Nothing on LusoTugaPrime DEV states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.240.148.119:28015 is its address.

What Rust version is LusoTugaPrime DEV on?

Rust network protocol 2633 and build 165217 on Windows is what LusoTugaPrime DEV runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is LusoTugaPrime DEV, and is it online at the moment?

As of now, LusoTugaPrime DEV is offline; the last sighting was 31 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 September 2026.

Connecting

What is the way to connect to LusoTugaPrime DEV?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.240.148.119:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.