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61,573 players on Rust servers right now 11,733 servers online 3,391 with players on 185 fresh wipes in the last three hours RustDev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDev

Offline RustDev is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,989, the top 65% of all ranked servers.
  • The current map has been up 14d 17h, since Wednesday 14 October, 17:29 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#13,989ranktop 65%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RustDev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,989 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RustDev?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 6 hours in.

On what timetable does RustDev wipe?

Wipes on RustDev come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 14 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does RustDev show up in?

The Rust Live Stats lists that include RustDev are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on RustDev?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RustDev publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on RustDev right now?

RustDev reads offline at the moment; the last sighting was 14 days 10 hours ago.

Where does RustDev sit in the server rankings?

On player hours for the past seven days, RustDev sits at #13,989, inside the top 65% of ranked servers.

Rules and settings

What rules does RustDev enforce, and which settings does it use?

No gather rate appears in the name RustDev. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustDev?

A procedural map, generated by the game, runs on RustDev.

About the server

Which region is RustDev hosted in?

There is no region from RustDev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 85.67.144.172:28015.

What Rust version is RustDev on?

The setup on RustDev is Rust network protocol 2634 and build 167584 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RustDev, and is it online at the moment?

At the time of this update, RustDev is down, last seen 14 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 12 October 2026.

How to join

What steps connect you to RustDev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.67.144.172:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.