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49,583 players on Rust servers right now 11,657 servers online 3,193 with players on 95 fresh wipes in the last three hours Eternal Rust | DEV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Eternal Rust | DEV

Offline Eternal Rust | DEV is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,325, the top 70% of all ranked servers.
  • The current map has been up 26d 13h, since Thursday 1 October, 19:33 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,325ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Eternal Rust | DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,325 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 75 on average
42 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 53 on average
88 / 160
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
11 / 200
Rustico 3
groups of 5 · 8 on average
6 / 100
SGRust@Mint
groups of 6 · 2 on average
2 / 10
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50

Quick answers

from the figures on this page

Wiping

On what timetable does Eternal Rust | DEV wipe?

Too few wipes are recorded for Eternal Rust | DEV to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 13 hours.

Tags and filters

Where does Eternal Rust | DEV appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Eternal Rust | DEV fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Eternal Rust | DEV?

These are the tags Eternal Rust | DEV makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts6 (Group limit): Team cap: 6; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Eternal Rust | DEV?

Eternal Rust | DEV is not online at the moment, having last been seen 8 days 20 hours ago.

What position does Eternal Rust | DEV hold among Rust servers?

Player hours over seven days put Eternal Rust | DEV at #15,325, in the top 70% of all ranked servers.

Rules and settings

What settings and rules does Eternal Rust | DEV run?

Nothing in the name of Eternal Rust | DEV states a gather rate. Group size tops out at 6 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Eternal Rust | DEV?

A procedural map, generated by the game, runs on Eternal Rust | DEV.

About the server

What location is Eternal Rust | DEV in?

There is no region from Eternal Rust | DEV. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 85.72.131.173:28015.

What version of Rust is running on Eternal Rust | DEV?

Rust network protocol 2634 and build 167781 on Windows is what Eternal Rust | DEV runs. Steam updates it for you, but your game needs the same protocol to join.

Does Eternal Rust | DEV stay online, and is it up right now?

As of now, Eternal Rust | DEV is offline; the last sighting was 8 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 October 2026.

Connecting

How do you get onto Eternal Rust | DEV?

Enter client.connect 85.72.131.173:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts6
Group limit Team cap: 6.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.