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66,169 players on Rust servers right now 11,766 servers online 3,487 with players on 192 fresh wipes in the last three hours Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 19h ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #5,898, the top 27% of all ranked servers.
  • It resets its world every few hours: 23 new worlds this week, none of them a wipe.
Join
quad weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#5,898ranktop 27%
resetsno wipes23 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Test

Players

AveragePeak
00.250.50.75113:0016:0020:0007:0014:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,898 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, and #350 of the quad servers (top 42%). Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

Similar servers

the same kind of game, then region, group limit, rate and wipes
Persona#1 |Для Новичков| х2
EU · quad · biweekly · 3 on average
5 / 200
[BR/LATAM] Rustzera.com 2x - Solo/Duo/Trio/Quad | Full Wiped
SA · quad · 2x · weekly · 2 on average
2 / 100
[BR/LATAM] ORIGEMZ | 5X SOLO/DUO/TRIO/QUAD | WIPE 28/10
SA · quad · 5x · weekly · 3 on average
1 / 300
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
EU · groups of 8+ · weekly · 109 on average
83 / 300
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
EU · groups of 8+ · weekly · 113 on average
86 / 300
RaidLab
groups of 8+ · 29 on average
200 / 50

Quick answers

from the figures on this page

Wipe days

On what timetable does Test wipe?

A new world comes every few hours on Test, which means resets rather than wipes and no schedule to follow.

Tags and filters

Where does Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test are Modded Rust servers live now and Rust tutorial servers: live list. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What meaning do the tags on Test carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Test at the moment?

Test is not online at the moment, having last been seen 19 hours ago. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.

How does Test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Test is #5,898, placing it in the top 27% of ranked servers. Ranked against other quad servers, it comes in at #350.

Settings and map

What settings and rules does Test run?

The name Test carries no gather rate. The limit is 4 players to a group (quad). It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

About the server

Where does Test sit geographically?

There is no region from Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.88.184.230:28015 is its address.

What Rust version is Test on?

The setup on Test is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Test stay online, and is it up right now?

Test is currently offline, with its last appearance 19 hours ago. It was online for 76 of 168 hours in the last 7 full days, or 45% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Test?

Enter client.connect 85.88.184.230:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptsw,$r?,v2635,^w,^v,^t,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts4
Group limit Each team holds 4 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.