The count
Live coverage · Rust server
LOCAL SERVER
Offline LOCAL SERVER is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #14,124, the top 61% of all ranked servers.
- The current map has been up 32d 1h, since Friday 25 September, 20:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LOCAL SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,124 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does LOCAL SERVER wipe, and at what times?
The record holds too few of LOCAL SERVER's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 32 days 1 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does LOCAL SERVER show up in?
On Rust Live Stats, LOCAL SERVER is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for LOCAL SERVER signify?
gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list LOCAL SERVER publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on LOCAL SERVER?
LOCAL SERVER is not online at the moment, having last been seen 31 days 23 hours ago.
Where does LOCAL SERVER sit in the server rankings?
Ranked by seven-day player hours, LOCAL SERVER is #14,124, placing it in the top 61% of ranked servers.
Rules and settings
What rules does LOCAL SERVER enforce, and which settings does it use?
No gather rate appears in the name LOCAL SERVER. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server details
Which region is LOCAL SERVER hosted in?
Nothing on LOCAL SERVER states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.93.1.57:28015.
What version of Rust is running on LOCAL SERVER?
Rust network protocol 2633 and build 165217 on Windows is what LOCAL SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.
Does LOCAL SERVER stay online, and is it up right now?
At the time of this update, LOCAL SERVER is down, last seen 31 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to LOCAL SERVER?
Enter client.connect 85.93.1.57:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.