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33,251 players on Rust servers right now 11,613 servers online 2,788 with players on 71 fresh wipes in the last three hours Wrong Pixel: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Wrong Pixel

Offline Wrong Pixel is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 2000 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,765, the top 61% of all ranked servers.
  • The current map has been up 23d 1h, since Tuesday 6 October, 05:01 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2000 players

1/ 2000players now 0% full
07-day averagepeak –
#13,765ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Wrong Pixel

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,765 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Wrong Pixel?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Wrong Pixel wipe?

Wrong Pixel's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 1 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Wrong Pixel show up in?

On Rust Live Stats, Wrong Pixel is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Wrong Pixel?

These are the tags Wrong Pixel makes public: gmrust (Game mode): Survival here follows standard Rust; mp2000 (Max players): Slots: 2,000; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Wrong Pixel?

Wrong Pixel reads offline at the moment; the last sighting was 22 days 14 hours ago.

How does Wrong Pixel compare with other Rust servers in the rankings?

On player hours for the past seven days, Wrong Pixel sits at #13,765, inside the top 61% of ranked servers.

Settings and map

Which settings and rules are in force on Wrong Pixel?

No gather rate appears in the name Wrong Pixel. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Wrong Pixel?

The map on Wrong Pixel is procedural, made by the game itself.

Server details

Which region is Wrong Pixel hosted in?

Nothing on Wrong Pixel states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 86.123.38.82:28015 is its address.

What Rust version is Wrong Pixel on?

Rust network protocol 2634 and build 166652 on Windows is what Wrong Pixel runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Wrong Pixel, and is it online at the moment?

Wrong Pixel is currently offline, with its last appearance 22 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 6 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Wrong Pixel?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 86.123.38.82:28015.

Server tags

what each one means

Published as mp2000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2000
Max players Slots: 2,000.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.