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44,965 players on Rust servers right now 11,641 servers online 3,093 with players on 105 fresh wipes in the last three hours Local Server1 MAIN: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Server1 MAIN

Offline Local Server1 MAIN is not on the server list right now. The figures below are from when it was last seen, 17h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,125, the top 32% of all ranked servers.
  • The current map has been up 13d 11h, since Thursday 15 October, 20:44 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#7,125ranktop 32%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Local Server1 MAIN

Players

AveragePeak
00.250.50.75110:0013:0017:0022:0012:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040010:0013:0017:0022:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,125 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Thu 15 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 8
Lasted
9.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
147 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Local Server1 MAIN?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 8.

On what timetable does Local Server1 MAIN wipe?

Wipes on Local Server1 MAIN come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 13 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Server1 MAIN show up in?

On Rust Live Stats, Local Server1 MAIN is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Local Server1 MAIN carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Local Server1 MAIN publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Local Server1 MAIN?

Last seen 17 hours ago, Local Server1 MAIN is offline right now. Peak over the past week: 1. Average: 1 players. Peak hour over 48 hours: 13:00 UTC, at 1 players on average.

Where does Local Server1 MAIN sit in the server rankings?

Ranked by seven-day player hours, Local Server1 MAIN is #7,125, placing it in the top 32% of ranked servers.

Settings and map

Which settings and rules are in force on Local Server1 MAIN?

No gather rate appears in the name Local Server1 MAIN. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Local Server1 MAIN?

A procedural map of 1,500 with seed 9876513, generated by the game, runs on Local Server1 MAIN. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Local Server1 MAIN hosted in?

No region is published by Local Server1 MAIN. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 86.146.176.163:28015 is its address.

What is performance like on Local Server1 MAIN?

It never went below 218 server fps in the last 48 hours, averaging 238. It supported up to 7,993 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,411 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Local Server1 MAIN?

Rust network protocol 2635 and build 168909 on Windows is what Local Server1 MAIN runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Server1 MAIN up now, and how steady is its uptime?

As of now, Local Server1 MAIN is offline; the last sighting was 17 hours ago. Based on the uptime it reports, the last restart was about 5 hours ago. 21 of 168 hours were online in the last 7 full days, giving 12% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Local Server1 MAIN?

Enter client.connect 86.146.176.163:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.