The count
LiveLive coverage · Rust server
Local Server2 HUB
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 26m, since Thursday 29 October, 12:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Server2 HUB
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 12:33 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Local Server2 HUB wipe?
Local Server2 HUB's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 minutes.
Tags and filters
Which Rust Live Stats filters and lists does Local Server2 HUB show up in?
On Rust Live Stats, Local Server2 HUB is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What meaning do the tags on Local Server2 HUB carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local Server2 HUB publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Local Server2 HUB right now?
Live now: 0 players on Local Server2 HUB, out of 10 slots. Averaged over seven days: 0 players.
Where does Local Server2 HUB sit in the server rankings?
Ranked by seven-day player hours, Local Server2 HUB is #15,326, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on Local Server2 HUB?
No gather rate appears in the name Local Server2 HUB. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Local Server2 HUB?
Local Server2 HUB runs a game-generated procedural map: size 1,000, seed 1234567. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is Local Server2 HUB hosted in?
Nothing on Local Server2 HUB states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 86.146.176.163:28025 is its address.
How well does Local Server2 HUB perform?
It never went below 240 server fps in the last 48 hours, averaging 240. Buildings, deployables and everything else in the world added up to a maximum of 4,479 entities. Up to 778 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is Local Server2 HUB on?
Rust network protocol 2635 and build 168909 on Windows is what Local Server2 HUB runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Local Server2 HUB stay online, and is it up right now?
At the time of this update, Local Server2 HUB is live. Based on the uptime it reports, the last restart was about 2 hours ago. It was online for 17 of 168 hours in the last 7 full days, or 10% of the time. On 15 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Local Server2 HUB?
Enter client.connect 86.146.176.163:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.