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54,186 players on Rust servers right now 11,674 servers online 3,387 with players on 89 fresh wipes in the last three hours Rift Servers | Local Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rift Servers | Local Development

Offline Rift Servers | Local Development is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,128, the top 69% of all ranked servers.
  • The current map has been up 9d 17h, since Sunday 18 October, 16:36 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,128ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rift Servers | Local Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,128 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
158 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
110 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
47 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does Rift Servers | Local Development wipe?

Rift Servers | Local Development's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 9 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does Rift Servers | Local Development show up in?

These are the Rust Live Stats lists Rift Servers | Local Development fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for Rift Servers | Local Development signify?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Rift Servers | Local Development publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Rift Servers | Local Development?

Rift Servers | Local Development is not online at the moment, having last been seen 8 days 17 hours ago.

How does Rift Servers | Local Development compare with other Rust servers in the rankings?

On player hours for the past seven days, Rift Servers | Local Development sits at #15,128, inside the top 69% of ranked servers.

Rules and settings

What rules does Rift Servers | Local Development enforce, and which settings does it use?

No gather rate appears in the name Rift Servers | Local Development. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rift Servers | Local Development?

Rift Servers | Local Development uses a procedural map, which the game generates.

Server facts

Where does Rift Servers | Local Development sit geographically?

No region is published by Rift Servers | Local Development. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 86.2.84.161:28015.

What version of Rust is running on Rift Servers | Local Development?

Rust network protocol 2634 and build 167781 on Windows is what Rift Servers | Local Development runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Rift Servers | Local Development stay online, and is it up right now?

Rift Servers | Local Development is currently offline, with its last appearance 8 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 October 2026.

How to join

What steps connect you to Rift Servers | Local Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 86.2.84.161:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.