The count
Live coverage · Rust server
Rift Servers | Local Development
Offline Rift Servers | Local Development is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,128, the top 69% of all ranked servers.
- The current map has been up 9d 17h, since Sunday 18 October, 16:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rift Servers | Local Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,128 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Rift Servers | Local Development wipe?
Rift Servers | Local Development's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 9 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does Rift Servers | Local Development show up in?
These are the Rust Live Stats lists Rift Servers | Local Development fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for Rift Servers | Local Development signify?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Rift Servers | Local Development publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Rift Servers | Local Development?
Rift Servers | Local Development is not online at the moment, having last been seen 8 days 17 hours ago.
How does Rift Servers | Local Development compare with other Rust servers in the rankings?
On player hours for the past seven days, Rift Servers | Local Development sits at #15,128, inside the top 69% of ranked servers.
Rules and settings
What rules does Rift Servers | Local Development enforce, and which settings does it use?
No gather rate appears in the name Rift Servers | Local Development. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Rift Servers | Local Development?
Rift Servers | Local Development uses a procedural map, which the game generates.
Server facts
Where does Rift Servers | Local Development sit geographically?
No region is published by Rift Servers | Local Development. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 86.2.84.161:28015.
What version of Rust is running on Rift Servers | Local Development?
Rust network protocol 2634 and build 167781 on Windows is what Rift Servers | Local Development runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Rift Servers | Local Development stay online, and is it up right now?
Rift Servers | Local Development is currently offline, with its last appearance 8 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 October 2026.
How to join
What steps connect you to Rift Servers | Local Development?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 86.2.84.161:28015.